So session 12 worked and didn't work in a lot of ways. Pretty much the entire session was eaten by the vehicle encounter, which at least at the beginning broke down into the party mechanically reloading and firing their recoilless rifles over and over again. The party was able to accomplish the mission, but everybody but Simon was shot at least once.
The first part of the session was spent resolving XP. I'm finding this activity has grown to a half-hour long process even with all the aids and players being comfortable with the system. Once we had that squared away, we moved onto the meat of the session; the contact from the resistance telling them about a convoy ambush.
The party hustled out to the target point and found a weapon drop: three heavy recoilless rifles. They moved into position and Shin chopped down a tree across the road to block the convoy's process. The convoy ended up being only two vehicles; a lead escort and a following science van. The escort was a fairly beefy truck with a machine gun turret, but the party opened up on the vehicle with solid hits, and were quickly joined by resistance members on the other side of the road.
The truck's turret targeted the resistance fighters first, and managed to mow down most of them within a few rounds. After that, the turret turned on the party. The civilians had a lot of trouble with morale checks, especially after the turret opened up and hit Alex and Clark. After that happened, Simon broke and ran, and Shin, unable to operate his rifle without Simon, grabbed two rounds and manually delivered them to the target. He escaped, entered the science van, in which a close-range gun battle ensued, while Alex and Clark were able to get off one last round to disable the van's turret. The turret shutting down tipped the balance of the battle and the party was able to get into the van and claim its contents.
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