Thursday, August 4, 2011

Burst Damage


Fundamentally, Burst Damage is very similar to regular damage. The key difference is the divisor on the Margin of Success (MoS) bonus. With Burst Damage, you gain a full point of damage for each point of MoS you have, but it is capped at the weapon's burst value. Again, here's the link to the PDF of this flowchart.

2 comments:

  1. One thing I've noticed is that you are not indicating any reference to the "Combat Effects" portion of the Hit Location Effects Table (p.187). Is this intentional?

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  2. Yes, it is. Unfortunately, I couldn't get the layout to fit neatly on a single sheet of paper when I mapped out all the Hit Location Effects. Perhaps somebody will better document layout skills could.

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