I recently had it suggested to me that I should take the time to write box text for my environments ahead of time. Now, I'm a huge fan of box text as a rule when I run pre-built modules for D&D or somesuch, but largely because I get to read it in the voice of the mission briefing narrator from Warcraft II, so I didn't put too much stock in this suggestion outright. On reflection, though, I think it might be something that could get me a bit more mileage and do a bit more for mood setting in a campaign that sometimes slips to the silly, and could help some of my players who are better at roleplaying get further into that part of the game.
This post is more an announcement of my intent to try this new method. Expect a follow-up post in several weeks about how I think I'm doing with it.
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