Monday, September 26, 2011

High Holidays

On Friday two of my players had to bail out of Sunday's session due to the Jewish High Holidays approaching, taking our game below quorum and pushing the session out two weeks.  On the upside, I don't have to truncate this session, and I can run the entire sequence in Montana in one session.  

Re-aligning  the adventure to take place in one three-hour block will mean reducing the combat aspect of it; I can't fit a three-hour fight into a one-hour third act.  Creating a 1-hour fight in this system with all five combatants should actually be an interesting challenge, and I'll be focusing a great deal of my efforts this week on that task.

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