Now that Session 13 is done, we're accelerating into the Holiday Season in the US, and Session 14 isn't likely to occur until early 2012. In the meantime, I'm going to focus on doing some of the support development I said I'd be doing for
A Time of War, in terms of coming up with little widgets to help organize and quality-check the fairly hefty amount of data this game uses. Hopefully some of you will find uses for this gizmos as I finish them.
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